Registration has started – please sign up using this form.
There are 36 places for the game – 18 leaders and 18 followers. You will sign up in couples, which will then serve as your Alter Ego couples (see Vision or the Design Document). The couples are extremely important for the game: the practical aspect is that they need to be composed of one leader and one follower (regardless of gender). In the game, you will play and dance with one another quite a bit (but absolutely not exclusively; the extent of interaction will be up to you). You will not really dance with your partner more in the dance workshops, as we’ll be rotating partners, but you will be spending a LOT of time together in the co-creative workshops, getting your character and story together. Your couple will influence your game experience a lot and we rely on you to pick someone you will definitely be happy spending a lot of time with – a good friend, your partner, or simply someone you really get along with great. Just finding someone at random is really not recommended for this game.
The signup interval will take two weeks – until midnight the 18th of July and all the signups we get in this interval will have the same chance of getting in. Each player needs to fill out the form separately and at the end of the interval, we need to have the signup form from both members of the couple – otherwise, the whole couple doesn’t count as registered.
After the end of the interval, we will let the registered players know whether they got a spot. We as the organizers will pick the participants who get in. We will base this primarily on a randomized selection, but we will also use our judgement to make sure the game works well with the final player makeup.
You will have some time afterwards to pay for the package you selected (see Practical).
We would to aim the game on first-time players, meaning if we end up having more signups than there are spots, players who have played the previous two regular runs will be slightly disadvantaged in their chances for getting into the game – but that isn’t a hard “you will not get in”, so feel free to try. Players of the betatest played a very different game and helped us test it, so this doesn’t apply to them.